Script Function: Q4TI

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 function void Q4TI(obj this)
 {
   loc Q55H = 0x00, 0x00, (0x00 - 0x50);
   if (!hasObjVar(this, "guildstoneId"))
   {
     list args;
     message(this, "removedFromGuild", args);
     return ();
   }
   obj Q4UE = getObjVar(this, "guildstoneId");
   list blah;
   multimessage(Q4UE, "updateMyGuildInfo", blah);
   blah = Q4UE;
   multiMessageToLoc(Q55H, "doesMyGuildExist", blah);
   return ();
 }
 function void Q4TI(obj this)
 {
   if (!hasObjVar(this, "guildstoneId"))
   {
     cleanup(me);
     return ();
   }
   obj Q4UE = getObjVar(this, "guildstoneId");
   list blah;
   multimessage(Q4UE, "updateMyGuildInfo", blah);
   return ();
 }