Script: Trap bigspike trap

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trigger creation
{
  setType(this, 0x01);
  return (0x00);
}
trigger enterrange(0x03)
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
  }
  return (0x01);
}
trigger enterrange(0x00)
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
    loseHP(target, dice(0x0A, 0x07));
  }
  return (0x01);
}