Script: Floor crumble

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trigger enterrange(0x00)
{
  loc Q648 = 0x1450, 0x028C, 0x00;
  setType(this, 0x11C0);
  callback(this, 0x01, 0x01);
  if (!teleport(target, Q648))
  {
    return (0x00);
  }
  return (0x01);
}
trigger callback(0x01)
{
  setType(this, 0x11BF);
  return (0x00);
}