Script: Cov3 fire face

From Ultima Online: The Second Age
Jump to: navigation, search
inherits globals;
trigger enterrange(0x01)
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x10FE, 0x02, 0x10, 0x00, 0x00);
    loseHP(target, dice(0x0A, 0x03));
  }
  return (0x01);
}
trigger message("covThreeFireTrapDisarm")
{
  if (!hasObjVar(this, "disarmed"))
  {
    setObjVar(this, "disarmed", 0x01);
    callback(this, 0x78, 0x24);
  }
  return (0x00);
}
trigger callback(0x24)
{
  if (hasObjVar(this, "disarmed"))
  {
    removeObjVar(this, "disarmed");
  }
  return (0x00);
}
trigger 300 time("min:**")
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x10FE, 0x02, 0x10, 0x00, 0x00);
  }
  return (0x00);
}