Script: Dec1 floor crumble
From Ultima Online: The Second Age
inherits globals;
trigger enterrange(0x00) { loc toLocation = 0x14A6, 0x0236, 0x00; doLocAnimation(getLocation(this), 0x11C1, 0x03, 0x0F, 0x00, 0x00); if (!teleport(target, toLocation)) { return (0x01); } loseHP(target, dice(0x14, 0x0A)); return (0x00); }