Script Function: Q4TI
From Ultima Online: The Second Age
function void Q4TI(obj this) { loc Q55H = 0x00, 0x00, (0x00 - 0x50); if (!hasObjVar(this, "guildstoneId")) { list args; message(this, "removedFromGuild", args); return (); } obj Q4UE = getObjVar(this, "guildstoneId"); list blah; multimessage(Q4UE, "updateMyGuildInfo", blah); blah = Q4UE; multiMessageToLoc(Q55H, "doesMyGuildExist", blah); return (); }
function void Q4TI(obj this) { if (!hasObjVar(this, "guildstoneId")) { cleanup(me); return (); } obj Q4UE = getObjVar(this, "guildstoneId"); list blah; multimessage(Q4UE, "updateMyGuildInfo", blah); return (); }