Script: Gameboard
From Ultima Online: The Second Age
trigger use { if (containedBy(this) != NULL()) { destroyContents(this); return (0x00); } return (0x01); }
trigger wasdropped { if (containedBy(this) != NULL()) { destroyContents(this); } return (0x01); }
trigger objectloaded { if (containedBy(this) != NULL()) { destroyContents(this); } return (0x01); }