Script: Magclock
From Ultima Online: The Second Age
Revision as of 20:03, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> magclockbase; <span style="color:#0000FF">trigger</span> use { <span style="color:#2B91AF">Q4M9</span>(this, us...")
inherits magclockbase;
trigger use { Q4M9(this, user); return (0x00); }
trigger message("castspell") { obj user = Q4BB(this, args); if (!isValid(user)) { return (0x00); } Q5RD(user, this); targetObj(user, this); return (0x00); }
trigger targetobj { if (!Q4C8(user, this)) { return (0x01); } if (usedon == NULL()) { return (0x00); } if (Q5UM(user, usedon, 0x0C)) { if (Q4A0(user, usedon)) { if (!Q5YC(user, this)) { return (0x00); } if (Q4LT(user, getLocation(usedon), this)) { Q4KM(user, usedon); } else { Q4RD(user); } } else { systemMessage(user, "Target must be an unlocked chest."); } } return (0x00); }
trigger creation { return (0x00); }