Script: Dec4 stone face
From Ultima Online: The Second Age
inherits sndfx;
trigger enterrange(0x01) { if (!hasObjVar(this, "disarmed")) { doLocAnimation(getLocation(this), 0x1111, 0x02, 0x10, 0x00, 0x00); loseHP(target, dice(0x0A, 0x03)); sfx(getLocation(this), 0x0225, 0x00); } return (0x01); }
trigger message("disarm") { if (!hasObjVar(this, "disarmed")) { setObjVar(this, "disarmed", 0x01); callback(this, 0xF0, 0x24); } return (0x00); }
trigger callback(0x24) { if (hasObjVar(this, "disarmed")) { removeObjVar(this, "disarmed"); } return (0x00); }