Script: Trap bigspike trap
From Ultima Online: The Second Age
Revision as of 08:12, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">trigger</span> creation { <span style="color:#FF0000;font-weight:bold">setType</span>(this, 0x01); <span style="color:#0000FF">...")
trigger creation { setType(this, 0x01); return (0x00); }
trigger enterrange(0x03) { if (!hasObjVar(this, "disarmed")) { doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00); } return (0x01); }
trigger enterrange(0x00) { if (!hasObjVar(this, "disarmed")) { doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00); loseHP(target, dice(0x0A, 0x07)); } return (0x01); }