Difference between revisions of "Script: Trap bigspike trap"

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(Created page with " <span style="color:#0000FF">trigger</span> creation { <span style="color:#FF0000;font-weight:bold">setType</span>(this, 0x01); <span style="color:#0000FF">...")
 
 
Line 19: Line 19:
 
   {
 
   {
 
     [[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
 
     [[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
     [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](target, [[dice|<span style="color:#FF0000;font-weight:bold">dice</span>]](0x0A, 0x07));
+
     [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](target, [[Engine Function:_dice|<span style="color:#FF0000;font-weight:bold">dice</span>]](0x0A, 0x07));
 
   }
 
   }
 
   <span style="color:#0000FF">return</span> (0x01);
 
   <span style="color:#0000FF">return</span> (0x01);
 
  }
 
  }

Latest revision as of 21:22, 18 October 2018

trigger creation
{
  setType(this, 0x01);
  return (0x00);
}
trigger enterrange(0x03)
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
  }
  return (0x01);
}
trigger enterrange(0x00)
{
  if (!hasObjVar(this, "disarmed"))
  {
    doLocAnimation(getLocation(this), 0x1D99, 0x02, 0x30, 0x00, 0x00);
    loseHP(target, dice(0x0A, 0x07));
  }
  return (0x01);
}