Difference between revisions of "Script Function: Q4TI"
From Ultima Online: The Second Age
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<span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"guildstoneId"</span>)) | <span style="color:#0000FF">if</span> (![[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](this, <span style="color:#800000">"guildstoneId"</span>)) | ||
{ | { | ||
− | [[ | + | [[Script_Function:_Cleanup|<span style="color:#2B91AF">cleanup</span>]](me); |
<span style="color:#0000FF">return</span> (); | <span style="color:#0000FF">return</span> (); | ||
} | } |
Latest revision as of 08:39, 19 October 2018
function void Q4TI(obj this) { loc Q55H = 0x00, 0x00, (0x00 - 0x50); if (!hasObjVar(this, "guildstoneId")) { list args; message(this, "removedFromGuild", args); return (); } obj Q4UE = getObjVar(this, "guildstoneId"); list blah; multimessage(Q4UE, "updateMyGuildInfo", blah); blah = Q4UE; multiMessageToLoc(Q55H, "doesMyGuildExist", blah); return (); }
function void Q4TI(obj this) { if (!hasObjVar(this, "guildstoneId")) { cleanup(me); return (); } obj Q4UE = getObjVar(this, "guildstoneId"); list blah; multimessage(Q4UE, "updateMyGuildInfo", blah); return (); }