Difference between revisions of "Script: Floor crumble"

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(Created page with " <span style="color:#0000FF">trigger</span> enterrange(0x00) { <span style="color:#0000FF">loc</span> Q648 = 0x1450, 0x028C, 0x00; setType|<span style="color:#FF0000;...")
 
 
Line 4: Line 4:
 
   [[Engine Function:_setType|<span style="color:#FF0000;font-weight:bold">setType</span>]](this, 0x11C0);
 
   [[Engine Function:_setType|<span style="color:#FF0000;font-weight:bold">setType</span>]](this, 0x11C0);
 
   [[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x01, 0x01);
 
   [[Engine Function:_callback|<span style="color:#FF0000;font-weight:bold">callback</span>]](this, 0x01, 0x01);
   <span style="color:#0000FF">if</span> (![[teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](target, Q648))
+
   <span style="color:#0000FF">if</span> (![[Engine Function:_teleport|<span style="color:#FF0000;font-weight:bold">teleport</span>]](target, Q648))
 
   {
 
   {
 
     <span style="color:#0000FF">return</span> (0x00);
 
     <span style="color:#0000FF">return</span> (0x00);

Latest revision as of 07:37, 19 October 2018

trigger enterrange(0x00)
{
  loc Q648 = 0x1450, 0x028C, 0x00;
  setType(this, 0x11C0);
  callback(this, 0x01, 0x01);
  if (!teleport(target, Q648))
  {
    return (0x00);
  }
  return (0x01);
}
trigger callback(0x01)
{
  setType(this, 0x11BF);
  return (0x00);
}