Difference between revisions of "Script Function: Q5LY"

From Ultima Online: The Second Age
Jump to: navigation, search
 
Line 4: Line 4:
 
     <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](Q68S, <span style="color:#800000">"fixStats"</span>))
 
     <span style="color:#0000FF">if</span> ([[Engine Function:_hasObjVar|<span style="color:#FF0000;font-weight:bold">hasObjVar</span>]](Q68S, <span style="color:#800000">"fixStats"</span>))
 
     {
 
     {
       num = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](Q68S, <span style="color:#800000">"[[fixStats|<span style="color:#2B91AF">fixStats</span>]]"</span>);
+
       num = [[Engine Function:_getObjVar|<span style="color:#FF0000;font-weight:bold">getObjVar</span>]](Q68S, <span style="color:#800000">"fixStats"</span>);
 
     }
 
     }
 
     num++;
 
     num++;

Latest revision as of 06:17, 24 October 2018

 function void Q5LY(obj Q68S)
 {
   int num = 0x00;
   if (hasObjVar(Q68S, "fixStats"))
   {
     num = getObjVar(Q68S, "fixStats");
   }
   num++;
   setObjVar(Q68S, "fixStats", num);
   return ();
 }