Script Function: Q4KQ

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 function int Q4KQ(obj user, obj usedon, int Q5NM)
 {
   int Q5NC = 0x00;
   if (Q50G(usedon))
   {
     Q5NC = 0x01;
     loc Q4VS = getLocation(user);
     loc there = getLocation(usedon);
     faceHere(user, getDirectionInternal(Q4VS, there));
     doMobAnimation(usedon, 0x374A, 0x0A, 0x0F, 0x00, 0x00);
     sfx(there, 0x01F8, 0x00);
     if (!Q4CN(user, usedon, 0x04))
     {
       setCurMana(usedon, 0x00);
       scriptTrig(usedon, 0x01, user);
     }
     Q422(user, usedon, 0x00, Q5NM);
     Q5UK(user, usedon, 0x02, Q5NM);
   }
   Q5UQ(this);
   return (Q5NC);
 }