Script Function: deactivate

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function void deactivate(obj this)
{
  if (hasObjVar(this, "_objectId") && hasObjVar(this, "_objectType"))
  {
    obj objectId = getobjvar_obj(this, "_objectId");
    int objectType = getobjvar_int(this, "_objectType");
    deleteIfValid(objectId, objectType);
    removeObjVar(this, "_objectId");
    processTriggerCmds(this, "d");
  }
  return;
}
function void deactivate(obj this)
{
  if (hasObjVar(this, "objectId") && hasObjVar(this, "objectType"))
  {
    obj objectId = getobjvar_obj(this, "objectId");
    int objectType = getobjvar_int(this, "objectType");
    deleteIfValid(objectId, objectType);
    removeObjVar(this, "objectId");
    removeObjVar(this, "objectType");
    processTriggerCmds(this, "d");
  }
  return;
}