Script Function: Q4Y1
From Ultima Online: The Second Age
function int Q4Y1(obj killer, obj victim) { if (Q4BG(killer, victim)) { shortCallback(victim, 0x01, 0x8C); if (0x00) { bark(victim, "Allowed to report!"); } } if (0x00) { bark(killer, "Returning killcount."); string Q4GQ; int Q4Q1 = Q4S2(killer); Q4GQ = Q4Q1; bark(killer, Q4GQ); } return (Q4S2(killer)); }