Script Function: Q4MV

From Ultima Online: The Second Age
Jump to: navigation, search
 function void Q4MV(obj user)
 {
   list monsters = 0x20CF, "Bear, Black", 0x20DB, "Bear, Grizzly", 0x20E1, "Bear, Polar", 0x20D1, "Chicken", 0x20D3, "Daemon", 0x20D5, "Dog", 0x20D8, "Ettin", 0x20D9, "Gargoyle", 0x20F5, "Gorilla", 0x20CD, "Human, Male", 0x20CE, "Human, Female", 0x20DE, "Lizard Man", 0x20DF, "Ogre", 0x20E0, "Orc", 0x2119, "Panther", 0x20E8, "Slime", 0x20E9, "Troll", 0x20EA, "Wolf";
   Q62D = user;
   picking = 0x01;
   selectType(user, this, 0x1B, "Choose a Creature", monsters);
   return ();
 }