Script Function: Q4ML
From Ultima Online: The Second Age
function int Q4ML(obj user, obj usedon) { int Q5NC = 0x00; if (Q4CU(user, usedon)) { loc Q4VS = getLocation(user); loc there = getLocation(usedon); faceHere(user, getDirectionInternal(Q4VS, there)); doLocAnimation(getLocation(usedon), 0x376A, 0x09, 0x20, 0x00, 0x00); sfx(there, 0x01F5, 0x00); useItem(user, usedon); Q5NC = 0x01; } Q5UQ(this); return (Q5NC); }