Script Function: Q4LX
From Ultima Online: The Second Age
function int Q4LX(obj user, obj usedon) { int Q5NC = 0x00; if (Q50G(usedon)) { loc Q4VS = getLocation(user); loc there = getLocation(usedon); faceHere(user, getDirectionInternal(Q4VS, there)); doMobAnimation(usedon, 0x376A, 0x09, 0x20, 0x00, 0x00); sfx(there, 0x01F2, 0x00); if (!(hasScript(usedon, "reaction"))) { attachScript(usedon, "reaction"); int Q4NC = 0x19 + getSkillLevel(user, 0x19) / 0x02; callback(usedon, Q4NC, 0x2F); int Q527 = Q41J(user, usedon, 0x00, this); Q5NC = 0x01; } else { barkToHued(user, user, 0x22, "This target already has Reactive Armor"); } } else { barkToHued(user, user, 0x22, "This target is not valid. It must be a being or person."); } Q5UQ(this); return (Q5NC); }