Script Function: Q4KP

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 function int Q4KP(obj user, obj usedon)
 {
   int Q5NC = 0x00;
   if (Q50J(usedon))
   {
     loc Q4VS = getLocation(user);
     loc there = getLocation(usedon);
     faceHere(user, getDirectionInternal(Q4VS, there));
     doLocAnimation(getLocation(usedon), 0x376A, 0x09, 0x20, 0x00, 0x00);
     sfx(there, 0x01F0, 0x00);
     if (hasObjVar(usedon, "isTrapped"))
     {
       Q5NC = 0x01;
       setObjVar(usedon, "disarmed", 0x01);
     }
     else
     {
       if (hasScript(usedon, "mgtp_use"))
       {
         detachScript(usedon, "mgtp_use");
         Q5NC = 0x01;
       }
       else
       {
         barkToHued(user, user, 0x22, "That isn't trapped.");
       }
     }
   }
   Q5UQ(this);
   return (Q5NC);
 }