Script Function: Q4KL
From Ultima Online: The Second Age
function int Q4KL(obj user, obj usedon, int Q5NM) { int Q5NC = 0x00; if (Q50G(usedon)) { int damage; loc Q4VS = getLocation(user); loc there = getLocation(usedon); faceHere(user, getDirectionInternal(Q4VS, there)); Q5NC = 0x01; doMissile_Mob2Mob(user, usedon, 0x36E4, 0x05, 0x00, 0x00); sfx(Q4VS, 0x01E5, 0x00); Q57M = usedon; Q57L = user; Q5UK(user, usedon, 0x02, Q5NM); callback(this, 0x01, 0x19); Q5NQ = Q5NM; } Q5UR(this, Q5NC); return (Q5NC); }