Script Function: Q4IT

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 function int Q4IT(obj user, obj usedon, int Q4ID, int Q5NM)
 {
   int Q5NC = 0x00;
   if (Q50G(usedon))
   {
     int Q4NC;
     loc Q4VS = getLocation(user);
     loc there = getLocation(usedon);
     int Q5VZ;
     faceHere(user, getDirectionInternal(Q4VS, there));
     if (hasObjVar(this, "magicItemModifier"))
     {
       int Q52W = getObjVar(this, "magicItemModifier");
       Q4NC = 0x06 * Q52W;
       Q5VZ = Q52W;
     }
     else
     {
       Q4NC = 0x06 * getSkillLevel(user, 0x19) / 0x05;
       Q5VZ = (getSkillLevel(user, 0x19) / 0x0A) + 0x01;
     }
     int Q5A7 = 0x373A;
     int Q5AN = 0x01EA;
     if (!Q4ID)
     {
       Q5A7 = 0x374A;
       Q5AN = 0x01E1;
       Q5VZ = 0x00 - Q5VZ;
     }
     sfx(there, 0x01EA, 0x00);
     doMobAnimation(usedon, Q5A7, 0x0A, 0x0F, 0x00, 0x00);
     for(int s = 0x00; s < 0x03; s++)
     {
       if (Q41Q(usedon, s, Q5VZ, Q4NC))
       {
         Q5NC = 0x01;
       }
     }
     if (!Q4ID)
     {
       Q422(user, usedon, 0x00, Q5NM);
       Q5UK(user, usedon, 0x02, Q5NM);
       Q41C(user, usedon, Q5NM);
       receiveUnhealthyActionFrom(usedon, user);
     }
   }
   Q5UQ(this);
   return (Q5NC);
 }