Script Function: Q4CT

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 function int Q4CT(obj caster, obj corpse)
 {
   loc Q4AO = getLocation(caster);
   loc Q4EE = getLocation(corpse);
   int Q4IJ = getDistanceInTiles(getLocation(caster), getLocation(corpse));
   if (Q4IJ > 0x05)
   {
     return (0x00);
   }
   if (!Q5AF(corpse))
   {
     barkTo(caster, caster, "I must use a human corpse.");
     return (0x00);
   }
   return (0x01);
 }