Script Function: Q4CG
From Ultima Online: The Second Age
function void Q4CG(obj owner) { if (isMurderer(owner)) { int ownerMurderCount = 0x00; if (hasObjVar(this, "ownerMurderCount")) { ownerMurderCount = getObjVar(this, "ownerMurderCount"); } int murderCount = getMurderCount(owner); if (murderCount > ownerMurderCount) { setObjVar(this, "ownerMurderCount", murderCount); } } return (); }