Script Function: Q4BX
From Ultima Online: The Second Age
function int Q4BX(obj this, string Q698, obj speaker) { if ((Q698 != "attack") && (Q698 != "kill")) { return (0x00); } if (0x00) { bark(this, "Got order to attack."); } setObjVar(this, "petAttack", 0x01); if (!isPet(this)) { bark(this, "Who should I attack?"); } else { systemMessage(speaker, "Select the victim."); } targetObj(speaker, this); return (0x01); }