Script Function: Q4BN

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 function int Q4BN(obj this, obj target)
 {
   if (!isPlayer(target))
   {
     return (0x00);
   }
   if (isDead(target))
   {
     return (0x00);
   }
   if (!canSeeObj(this, target))
   {
     return (0x00);
   }
   return (0x01);
 }