Script: Sha door one switch one

From Ultima Online: The Second Age
Revision as of 15:14, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> globals; <span style="color:#0000FF">member</span> <span style="color:#0000FF">loc</span> Q4N2; <span style="color:#0000FF"...")
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inherits globals;
member loc Q4N2;
member list Q5DQ;
trigger creation
{
  Q4N2 = 0x15C2, 0xC6, 0x00;
  return (0x00);
}
trigger use
{
  if (!hasObjVar(this, "doorSwitchWorking"))
  {
    setObjVar(this, "doorSwitchWorking", 0x01);
    [[messageToRange|messageToRange]](Q4N2, 0x01, "unlock", Q5DQ);
    callback(this, 0x1E, 0x26);
    return (0x01);
  }
  return (0x00);
}
trigger callback(0x26)
{
  if (hasObjVar(this, "doorSwitchWorking"))
  {
    removeObjVar(this, "doorSwitchWorking");
    [[messageToRange|messageToRange]](Q4N2, 0x01, "lockup", Q5DQ);
  }
  return (0x00);
}