Script: Rempara

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Revision as of 15:41, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> spelskil; <span style="color:#0000FF">trigger</span> creation { systemMessage|<span style="color:#FF0000;font-weight:b...")
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inherits spelskil;
trigger creation
{
  systemMessage(this, "You can not move!");
  return (0x01);
}
function void Q5MD(obj Q4XN)
{
  setMobFlag(Q4XN, 0x02, 0x00);
  systemMessage(Q4XN, "You can move!");
  detachScript(Q4XN, "rempara");
  handleHealthGain(this);
  return ();
}
trigger callback(0x0D)
{
  Q5MD(this);
  return (0x00);
}
trigger washit
{
  Q5MD(this);
  return (0x00);
}
trigger ishealthy
{
  return (0x00);
}