Difference between revisions of "Script: Cov1 smoke trap"

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(Created page with " <span style="color:#0000FF">trigger</span> enterrange(0x03) { <span style="color:#FF0000;font-weight:bold">doLocAnimation</span>(getLocation|<span st...")
 
 
Line 8: Line 8:
 
  {
 
  {
 
   [[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x3709, 0x01, 0x0100, 0x00, 0x00);
 
   [[Engine Function:_doLocAnimation|<span style="color:#FF0000;font-weight:bold">doLocAnimation</span>]]([[Engine Function:_getLocation|<span style="color:#FF0000;font-weight:bold">getLocation</span>]](this), 0x3709, 0x01, 0x0100, 0x00, 0x00);
   [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](target, [[dice|<span style="color:#FF0000;font-weight:bold">dice</span>]](0x08, 0x08));
+
   [[Engine Function:_loseHP|<span style="color:#FF0000;font-weight:bold">loseHP</span>]](target, [[Engine Function:_dice|<span style="color:#FF0000;font-weight:bold">dice</span>]](0x08, 0x08));
 
   <span style="color:#0000FF">return</span> (0x01);
 
   <span style="color:#0000FF">return</span> (0x01);
 
  }
 
  }

Latest revision as of 22:32, 18 October 2018

trigger enterrange(0x03)
{
  doLocAnimation(getLocation(this), 0x3709, 0x01, 0x38, 0x00, 0x00);
  return (0x01);
}
trigger enterrange(0x00)
{
  doLocAnimation(getLocation(this), 0x3709, 0x01, 0x0100, 0x00, 0x00);
  loseHP(target, dice(0x08, 0x08));
  return (0x01);
}