Script: Useonmarrw
From Ultima Online: The Second Age
inherits magarrow;
trigger creation { setObjVar(this, "magicItemDamage", 0x04); shortcallback(this, 0x01, 0x2F); return (0x00); }
trigger callback(0x2F) { int Q54U; int Q4Q1 = getResource(Q54U, this, "magic", 0x03, 0x02); int charges = Q54U / 0x03; setObjVar(this, "charges", charges); return (0x00); }
trigger use { int charges = getObjVar(this, "charges"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); return (0x00); } Q4WO(user, this); return (0x00); }
trigger targetobj { int charges = getObjVar(this, "charges"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); return (0x00); } if (!Q49W(this, user, usedon, 0x00)) { return (0x00); } if (hasScript(usedon, "reflctor")) { doMobAnimation(usedon, 0x37B9, 0x0A, 0x05, 0x00, 0x00); Q4KL(usedon, user, 0x01); detachScript(usedon, "reflctor"); } else { Q4KL(user, usedon, 0x00); } charges = charges - 0x01; setObjVar(this, "charges", charges); returnResourcesToBank(this, 0x03, "magic"); if (charges <= 0x00) { systemMessage(user, "This magic item is out of charges."); } return (0x00); }