Script: Sha teleporter6
From Ultima Online: The Second Age
inherits globals;
trigger creation { setType(this, 0x01); return (0x00); }
trigger enterrange(0x01) { if (!hasObjVar(this, "working")) { list Q53C = target; setObjVar(this, "working", Q53C); setType(this, 0x373A); callback(this, 0x05, 0x24); } return (0x01); }
trigger callback(0x24) { list Q67G; getObjListVar(Q67G, this, "working"); obj Q67D = Q67G[0x00]; loc Q59R = getLocation(this); loc Q648; loc Q5YY = 0x161D, 0x74, 0x0F; loc Q5YZ = 0x162A, 0x0C, (0x00 - 0x05); removeObjVar(this, "working"); clearList(Q67G); getMobsInRange(Q67G, Q59R, 0x01); if (!isInList(Q67G, Q67D) || (getZ(getLocation(Q67D)) != getZ(Q59R))) { setType(this, 0x01); return (0x00); } if (Q59R == Q5YY) { Q648 = Q5YZ; } if (Q59R == Q5YZ) { Q648 = Q5YY; } if (!teleport(Q67D, Q648)) { return (0x01); } setType(this, 0x01); return (0x00); }