Script: Radiusdamage
From Ultima Online: The Second Age
inherits sndfx;
function Q6AA();
trigger creation { callback(this, 0x14, 0x95); return (0x01); }
trigger callback(0x95) { list Q6AB; getMobsInRange(Q6AB, getLocation(this), 0x0A); int x = numInList(Q6AB); while(x != 0x00) { x--; obj Q61K = Q6AB[x]; if (isPlayer(Q61K)) { Q6AA(Q61K); // This is not linked sins it is an empty function in this page and has no other references from anywhere. } ; ; } ; callback(this, 0x14, 0x95); return (0x00); }