Script: Locationinfo
From Ultima Online: The Second Age
trigger use { list Q4QI; getObjectsInRange(Q4QI, getLocation(this), 0x01); systemMessage(user, "Objects Here:"); for(int i = (numInList(Q4QI) - 0x01); i >= 0x00; i--) { obj Q4FK = Q4QI[i]; int Q47V = getZ(getLocation(Q4FK)); systemMessage(user, "(" + Q47V + "-" + (Q47V + getHeight(Q4FK)) + ") '" + getName(Q4FK) + "' Type:" + getObjType(Q4FK)); } return (0x01); }