Script: Llamalauncher
From Ultima Online: The Second Age
trigger use { targetObj(user, this); return (0x00); }
trigger targetobj { doMissile_Mob2Mob(user, usedon, 0x20F5, 0x01, 0x00, 0x00); return (0x00); }
trigger use { targetObj(user, this); return (0x00); }
trigger targetobj { doMissile_Mob2Mob(user, usedon, 0x20F5, 0x01, 0x00, 0x00); return (0x00); }