Script: Lbshrine
From Ultima Online: The Second Age
inherits shrine;
trigger creation { Q5T1 = 0x00; return (0x01); }
trigger objectloaded { Q5T1 = 0x00; return (0x01); }
inherits shrine;
trigger creation { Q5T1 = 0x00; return (0x01); }
trigger objectloaded { Q5T1 = 0x00; return (0x01); }