Script: Dec4 flame bridge tile

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inherits globals;
trigger leaverange(0x02)
{
  int Q5YO = getX(getLocation(target));
  int Q62F = getX(getLocation(this));
  list Q67G;
  if (!hasObjVar(this, "working") && (Q5YO < Q62F))
  {
    setObjVar(this, "working", 0x01);
    doLocAnimation(getLocation(this), 0x3709, 0x02, 0x38, 0x00, 0x00);
    setType(this, 0x3727);
    callback(this, 0x01, 0x24);
    clearList(Q67G);
    getMobsAt(Q67G, getLocation(this));
    for(int i = 0x00; i < numInList(Q67G); i++)
    {
      loseHP(Q67G[i], 0x03E8);
    }
  }
  return (0x01);
}
trigger callback(0x24)
{
  if (hasObjVar(this, "working"))
  {
    removeObjVar(this, "working");
  }
  deleteObject(this);
  return (0x00);
}