Script: Dec4 dart trap
From Ultima Online: The Second Age
inherits sndfx;
trigger enterrange(0x01) { if (!isPlayer(target)) { return (0x00); } sfx(getLocation(this), 0x0223, 0x00); doLocAnimation(getLocation(this), 0x112C, 0x02, 0x03, 0x00, 0x00); loseHP(target, dice(0x02, 0x04)); return (0x00); }