Script: Cov3 spike slave
From Ultima Online: The Second Age
inherits globals;
member int Q468;
trigger creation { setType(this, 0x01); return (0x00); }
trigger message("doAnimation") { list Q67G; doLocAnimation(getLocation(this), 0x111C, 0x02, 0x10, 0x00, 0x00); getMobsInRange(Q67G, getLocation(this), 0x01); for(int i = 0x00; i < numInList(Q67G); i++) { loseHP(Q67G[i], dice(0x14, 0x05)); } return (0x00); }