Script Function: Q4MD
From Ultima Online: The Second Age
function int Q4MD(obj user, obj usedon) { int Q5NC = 0x00; if (Q50G(usedon)) { int Q5WQ; int Q4NC; loc Q4VS = getLocation(user); loc there = getLocation(usedon); faceHere(user, getDirectionInternal(Q4VS, there)); if (hasObjVar(this, "magicItemModifier")) { int Q52W = getObjVar(this, "magicItemModifier"); Q4NC = 0x06 * Q52W; Q5WQ = Q52W; } else { Q4NC = 0x06 * getSkillLevel(user, 0x19) / 0x05 + 0x01; Q5WQ = getSkillLevel(user, 0x19) / 0x0A + 0x01; } if (!Q41Q(usedon, 0x00, Q5WQ, Q4NC)) { Q4RD(user); } else { doMobAnimation(usedon, 0x375A, 0x0A, 0x0F, 0x00, 0x00); sfx(there, 0x01EE, 0x00); Q5NC = Q41J(user, usedon, 0x00, this); } } Q5UQ(this); return (Q5NC); }