Script Function: Q4C3

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 function int Q4C3(obj this, string Q698, obj speaker)
 {
   if (Q698 != "stop")
   {
     return (0x00);
   }
   if (isPet(this))
   {
     Q4LJ(this);
   }
   else
   {
     bark(this, "Very well, I am no longer guarding or following.");
   }
   Q4DG(this);
   stopFollowing(this);
   return (0x01);
 }