Script: Test anim2
From Ultima Online: The Second Age
trigger use { bark(this, "I should be animating"); doLocAnimation(getLocation(this), 0x1109, 0x02, 0x14, 0x00, 0x00); return (0x00); }
trigger use { bark(this, "I should be animating"); doLocAnimation(getLocation(this), 0x1109, 0x02, 0x14, 0x00, 0x00); return (0x00); }