Script: Objinfo
From Ultima Online: The Second Age
trigger use { targetObj(user, this); return (0x01); }
trigger targetobj { string Q63B; string Q5N7 = objToStr(usedon); int val = getValue(usedon); Q63B = val; concat(Q5N7, " "); concat(Q5N7, Q63B); barkTo(usedon, user, Q5N7); Q5N7 = "weight: "; Q63B = getWeight(usedon); concat(Q5N7, Q63B); bark(usedon, Q5N7); loc blah = getLocation(usedon); bark(usedon, "(" + getX(blah) + "," + getY(blah) + "," + getZ(blah) + ")"); return (0x01); }