Script: Invis
From Ultima Online: The Second Age
inherits invisbase;
trigger use { Q4M9(this, user); return (0x00); }
trigger message("castspell") { obj user = Q4BB(this, args); if (!isValid(user)) { return (0x00); } Q5RD(user, this); Q48A(user, this); return (0x00); }
trigger targetobj { if (!Q4C8(user, this)) { return (0x01); } if (Q49V(user, usedon, 0x00)) { if (!Q5YC(user, this)) { return (0x00); } if (Q4LT(user, getLocation(usedon), this)) { Q4KC(user, usedon); } else { Q4RD(user); } } return (0x00); }
trigger creation { return (0x00); }
trigger callback(0x49) { obj user = getObjVar(this, "user"); obj target = getObjVar(this, "target"); Q4KC(user, target); return (0x00); }