Script: Housedecay
From Ultima Online: The Second Age
inherits multidecay;
trigger destroyed { Q4WS(this); return (0x01); }
trigger message("vendordelete") { obj vendor = args[0x00]; Q4X2(this, vendor); return (0x01); }
inherits multidecay;
trigger destroyed { Q4WS(this); return (0x01); }
trigger message("vendordelete") { obj vendor = args[0x00]; Q4X2(this, vendor); return (0x01); }