Script: Des stairs
From Ultima Online: The Second Age
inherits globals;
trigger creation { setType(this, 0x01); return (0x00); }
trigger enterrange(0x01) { loc Q54M = 0x140A, 0x038C, (0x00 - 0x16); loc Q54P = 0x1418, 0x031D, 0x16; loc Q54Q = 0x1420, 0x032A, (0x00 - 0x13); loc Q54N = 0x140D, 0x03D9, 0x16; loc Q43K = getLocation(this); loc Q648; Q648 = 0x00 - 0x01, 0x00 - 0x01, 0x00; if (Q43K == Q54M) { Q648 = 0x1417, 0x0322, 0x04; } if (Q43K == Q54P) { Q648 = 0x140A, 0x0387, 0x00; } if (Q43K == Q54Q) { Q648 = 0x1412, 0x03D9, 0x05; } if (Q43K == Q54N) { Q648 = 0x141C, 0x032A, 0x00; } if (isInMap(Q648)) { int r = teleport(target, Q648); return (!r); } return (0x01); }