Script: Cow
From Ultima Online: The Second Age
inherits sndfx;
function void Q635(obj cow) { sfx(getLocation(this), 0x79, 0x00); animateMobile(this, 0x08, 0x00, 0x03, 0x00, 0x00); return (); }
trigger use { int Q68D = random(0x00, 0x63); if (Q68D < 0x05) { Q635(this); } else { if (Q68D < 0x14) { sfx(getLocation(this), 0x78, 0x00); } else { if (Q68D < 0x28) { sfx(getLocation(this), 0x79, 0x00); } } } return (0x01); }