Script: Bldsprtsbase
From Ultima Online: The Second Age
inherits spelskil;
member loc Q4E1; member obj Q57L;
function obj Q553(loc location, obj Q5UY, obj caster) { obj spirit = createGlobalNPCAt(0x023E, location, 0x00); if (spirit != NULL()) { copyControllerInfo(spirit, caster); attachScript(spirit, "bspiritai"); attachScript(spirit, "destcrea"); setObjVar(spirit, "summonDifficulty", 0x01F4); callback(spirit, 0x78, 0x08); if (!getCompileFlag(0x01)) { Q5UL(spirit, location, 0x02, 0x00); } int Q4XF = doNPCHandleStates(spirit); } return (spirit); }
function int Q4IZ(obj user, loc place) { int Q5NC = 0x00; int damage; loc Q4VS = getLocation(user); faceHere(user, getDirectionInternal(Q4VS, place)); list Q5FG; getObjectsAt(Q5FG, place); if (numInList(Q5FG) == 0x00) { doLocAnimation(place, 0x3728, 0x0A, 0x0A, 0x00, 0x00); Q57L = user; Q4E1 = place; if (!getCompileFlag(0x01)) { Q5UL(user, place, 0x02, 0x00); } obj Q5VB = Q553(Q4E1, this, user); if (isValid(Q5VB)) { Q5NC = 0x01; } } else { barkTo(user, user, "That location is blocked."); } Q5UQ(this); return (Q5NC); }