Script: 3763

From Ultima Online: The Second Age
Jump to: navigation, search
inherits play;
trigger creation
{
  setObjVar(this, "isInstrument", 0x01);
  setObjVar(this, "goodSound", 0x4C);
  setObjVar(this, "badSound", 0x4D);
  return (0x00);
}