Script: Convo
From Ultima Online: The Second Age
inherits sk_table;
trigger convofunc("TalkerName") { setConvoRet(getName(talker)); return (0x00); }
function void Q4E7(obj attacker, obj victim) { attack(attacker, victim); return (); }
inherits sk_table;
trigger convofunc("TalkerName") { setConvoRet(getName(talker)); return (0x00); }
function void Q4E7(obj attacker, obj victim) { attack(attacker, victim); return (); }