Script: Convo

From Ultima Online: The Second Age
Revision as of 23:47, 5 October 2018 by Grimoric (talk | contribs) (Created page with " <span style="color:#0000FF">inherits</span> sk_table; <span style="color:#0000FF">trigger</span> convofunc(<span style="color:#800000">"TalkerName"</span>) { setC...")
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inherits sk_table;
trigger convofunc("TalkerName")
{
  setConvoRet(getName(talker));
  return (0x00);
}
function void Q4E7(obj attacker, obj victim)
{
  attack(attacker, victim);
  return ();
}